Enum BulletState

java.lang.Object
java.lang.Enum<BulletState>
robocode.control.snapshot.BulletState
All Implemented Interfaces:
Serializable, Comparable<BulletState>, java.lang.constant.Constable

public enum BulletState extends Enum<BulletState>
Defines a bullet state, which can be: just fired, moving somewhere, hitting a victim, hitting another bullet, hitting the wall, exploded, or inactive.
Since:
1.6.2
Author:
Flemming N. Larsen (original)
  • Enum Constant Details

    • FIRED

      public static final BulletState FIRED
      The bullet has just been fired this turn and hence just been created. This state only last one turn.
    • MOVING

      public static final BulletState MOVING
      The bullet is now moving across the battlefield, but has not hit anything yet.
    • HIT_VICTIM

      public static final BulletState HIT_VICTIM
      The bullet has hit a robot victim.
    • HIT_BULLET

      public static final BulletState HIT_BULLET
      The bullet has hit another bullet.
    • HIT_WALL

      public static final BulletState HIT_WALL
      The bullet has hit the wall, i.e. one of the four borders of the battlefield.
    • EXPLODED

      public static final BulletState EXPLODED
      The bullet currently represents a robot explosion, i.e. a robot death.
    • INACTIVE

      public static final BulletState INACTIVE
      The bullet is currently inactive. Hence, it is not active or visible on the battlefield.
  • Method Details

    • values

      public static BulletState[] values()
      Returns an array containing the constants of this enum type, in the order they are declared.
      Returns:
      an array containing the constants of this enum type, in the order they are declared
    • valueOf

      public static BulletState valueOf(String name)
      Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum type has no constant with the specified name
      NullPointerException - if the argument is null
    • getValue

      public int getValue()
      Returns the state as an integer value.
      Returns:
      an integer value representing this state.
      See Also:
    • toState

      public static BulletState toState(int value)
      Returns a BulletState based on an integer value that represents a BulletState.
      Parameters:
      value - the integer value that represents a specific BulletState.
      Returns:
      a BulletState that corresponds to the specific integer value.
      Throws:
      IllegalArgumentException - if the specified value does not correspond to a BulletState and hence is invalid.
      See Also:
    • isActive

      public boolean isActive()